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Assets for a gameRun

Style Finder and Style Match

One brief through five image models, and one reference image into four matching vehicles — 43.98 cr and 54.88 cr, committed into a Unity project.

Style Finder, one run
43.98 cr
Style Match, one run
54.88 cr
delivery commits across both
17
Style Finder model step time
~2 min
01 · The problem

What the run had to answer.

Two workflows for the first hour of a project, when the look is not settled yet.

Style Finder runs one brief through five image models at once, so the choice is made by looking. Style Match starts from one image you already like and makes more things in its style. Both finish by committing the results into a Unity project.

02 · The workflow

Every step, every model, every charge.

Style Finder — one brief, five looks

Five lanes run the same brief side by side. Three lanes go on to a 3D mesh; the pixel lanes stop at the sprite, which is the asset. A sixth lane writes and speaks one line in the character's voice.

The brief, in full
A hooded ranger with a longbow and a wolf-pelt cloak, full body, single character, game asset, neutral background.

Steps

  1. Lane A — concept art

    Image, then a 3D mesh.

    FLUX.1 [dev] on Fal → Trellis on Fal

  2. Lane B — isolated game asset

    Image, then a 3D mesh.

    FLUX game-asset 2D LoRA on Fal → Trellis

  3. Lane C — pixel sprite, 128 px

    The sprite is the asset.

    Retro Diffusion on Replicate

  4. Lane D — isometric pixel sprite

    The sprite is the asset.

    Retro Diffusion on Replicate

  5. Lane E — grayscale concept

    Image, then a 3D mesh.

    SDXL on Replicate → Trellis

  6. Voice

    A line in the character's voice: Claude writes it, ElevenLabs speaks it.

    Claude → ElevenLabs

  7. Delivery

    Each output committed into the Unity project by the workflow's own delivery step.

What each step was charged

Stepcr
Lane A — concept + meshFLUX.1 [dev], Trellis13.65
Lane B — isolated + meshFLUX game-asset 2D LoRA, Trellis14.95
Lane C — pixel spriteRetro Diffusion1.30
Lane D — isometric spriteRetro Diffusion3.31
Lane E — grayscale + meshSDXL, Trellis10.60
Voice lineClaude, ElevenLabs0.17
Total, one run43.98

Five images, three meshes and one spoken line — “The wild calls to those brave enough to answer it.” — in nine commits. The model steps took about two minutes between them, not counting the commits.

The five looks, as they came off the run

AI-generated, as the run returned them.

  • Painted concept of a hooded ranger in a grey fur-collared cloak and leather straps, holding a longbow in each hand, on a pale background with a soft ground shadow.
    A · concept art — FLUX.1 [dev]
  • Hand-drawn game-asset style ranger in a brown hood, fur collar and long cloak, holding a longbow, isolated on white.
    B · isolated game asset — FLUX game-asset 2D LoRA
  • 128-pixel pixel-art sprite of a hooded ranger in a blue cloak holding a bow.
    C · pixel sprite, 128 px — Retro Diffusion
  • 128-pixel isometric pixel-art sprite of a hooded ranger with a fur collar, holding a bow, with arrows on the back.
    D · isometric pixel sprite — Retro Diffusion
  • Grayscale concept of a hooded ranger with a tall bow facing a wolf, with a pine tree and light shafts behind — a whole scene rather than a single character.
    E · grayscale concept — SDXL. A scene, not an object: the honest failure case.

Style Match — one reference, four vehicles

The input is a single image: here, a toy dune buggy taken from Sushibelt's own Discover page.

Steps

  1. Describe how it is drawn

    Claude looks at the reference and describes how it is drawn, not what it shows — palette, lighting, finish, camera angle.

    Claude

  2. Write four prompts

    That style put onto four new subjects: a rally hatchback, a panel van, a monster truck and a 1930s hot rod.

    Claude

  3. Make each image

    One image per vehicle.

    FLUX.1 [dev] on Fal

  4. Make each mesh

    One 3D mesh per vehicle.

    Trellis on Fal

  5. Delivery

    Eight commits — an image and a mesh per vehicle — land in the Unity project.

What each step was charged

Stepcr
Shared look at the reference, onceClaude0.12
Prompt, per vehicleClaude0.04
Image, per vehicleFLUX.1 [dev] on Fal3.25
Mesh, per vehicleTrellis on Fal10.40
Four vehicles, one run54.88

The template estimates roughly 55 cr a run. The run was charged 54.88.

The reference, and what came back

AI-generated, as the run returned them. Three of the four vehicles are shown here.

  • The reference: a die-cast toy dune buggy in silver, brass and copper with chunky black tyres, on a white studio ground.
    The reference — a toy dune buggy from Discover
  • A rally hatchback in copper and grey with a roof spoiler, mud flaps and copper wheels, three-quarter front view on a pale reflective ground.
    Rally hatchback
  • A boxy panel van in bronze and grey with chrome trim and a black roof rack, three-quarter front view on a white ground.
    Panel van
  • A 1930s hot rod in polished copper with an exposed chrome engine and flame decals, three-quarter front view on a white ground.
    1930s hot rod
03 · Off the line

What came off the two runs

  • Style Finder: five images in five looks, three 3D meshes and one spoken line
  • Style Match: four vehicle images and four 3D meshes in the reference's palette, finish and camera angle
  • Seventeen commits into a private Unity project, made by the workflows' own delivery steps — nothing hand-placed
04 · Where it fell short

Said plainly.

  • Style Match matches the words, not the image. There is no image-conditioned style transfer, so the style travels as a description. The reference was a die-cast toy; the description never said “toy”, and the four vehicles came out full-size and photoreal. What the description does not name, the siblings do not keep.
  • Lane E made a scene, not an object. The grayscale preset drew the ranger with a wolf, trees and sky, so its mesh is a lump of scenery — weak by construction, and kept as the honest failure case.
  • One run each. Both prove the chain from brief to commit, not the quality across many briefs.
  • Three earlier attempts failed on bugs fixed the same day. All five runs together cost about 142 cr.

Put your own brief on the line.

Both are public starter templates. Point the delivery step at your own repository first — it ships with a placeholder. Request an invite to run Style Finder on your own brief.

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